on startMovie global howMany global time global gTypeOK put 0 into howMany put 34 into time ERROR: Missing subcommand! (0x00) :( put 0 into gTypeOK 3 " doType\r" end startMovie on doType global gTypeOK if (the keyCode = 126) then go(label(-1)) end if if (the keyCode = 123) then go(label(0)) end if if (the keyCode = 124) then go((the frame + 1)) end if if (gTypeOK = 1) then go((the frame + 1)) end if end doType on mouseDownIsh firstCast put (string(firstCast) && "Down") into secondCast ERROR: Missing subcommand! (0x06) :( 9 1 clickOn() repeat while TRUE if not the mouseDown then exit repeat if rollOver(clickOn()) then ERROR: Missing subcommand! (0x09) :( ERROR: Missing subcommand! (0x06) :( updateStage() 4 10 secondCast clickOn() else ERROR: Missing subcommand! (0x09) :( ERROR: Missing subcommand! (0x06) :( updateStage() 4 10 firstCast clickOn() end if end repeat updateStage() end mouseDownIsh on mouseUpish firstCast, stayDown put (string(firstCast) && "Down") into secondCast ERROR: Missing subcommand! (0x06) :( ERROR: Missing subcommand! (0x09) :( if (secondCast = 10) then if (stayDown = 1) then 4 clickOn() else ERROR: Missing subcommand! (0x09) :( ERROR: Missing subcommand! (0x06) :( 4 10 firstCast clickOn() end if updateStage() return(1) else return(0) end if ERROR: Missing subcommand! (0x06) :( 9 0 clickOn() end mouseUpish on wait x put (the ticks + x) into theTime repeat while TRUE if not (the ticks < theTime) then exit repeat nothing() end repeat end wait on spinZoom icon, window, inOut ERROR: Missing subcommand! (0x06) :( put 11 into iconResult ERROR: Missing subcommand! (0x06) :( put (icon & 23) into iconResult ERROR: Missing subcommand! (0x06) :( put (icon & 19) into iconResult ERROR: Missing subcommand! (0x06) :( put (icon & 3) into iconResult ERROR: Missing subcommand! (0x06) :( put 11 into windowResult ERROR: Missing subcommand! (0x06) :( put (window & 23) into windowResult ERROR: Missing subcommand! (0x06) :( put (window & 19) into windowResult ERROR: Missing subcommand! (0x06) :( put (window & 3) into windowResult if (inOut = "out") then put 1 into inOut (windowResult & ",") (windowResult & ",") (windowResult & ",") window (iconResult & ",") (iconResult & ",") (iconResult & ",") icon else if (inOut = "in") then put 0 into inOut end if end if put ((iconResult & ",") & windowResult) into theStates put (((theStates & ",") & inOut) & ",1,2") into theStates zoom(theStates) end spinZoom